Archive of posts filed under the Technology category.

## MfA Workshop — Stats and Sims in Scratch

Tonight I’ll be running a workshop, “Stats and Sims in Scratch”, for teachers at Math for America. In this workshop we will develop basic computational tools for exploring elementary and advanced problems in probability, and implement and apply statistical procedures via programming.

This workshop is a product of my ongoing efforts to integrate mathematics and computer science in my classrooms. The study of probability creates natural opportunities to bring in tools from computer science, which create alternate pathways to understanding concepts in probability through generating, managing, and analyzing data.

I will also be presenting on this topic at the NCTM Annual Meeting in Washington, DC in April of this year. Feel free to contact me for more information about this particular workshop or my other work with mathematics and Scratch.

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## Making Math with Scratch — Scratch Ed

Scratch Ed, an organization at the Harvard Graduate School of Education that supports teaching and learning with Scratch, recently profiled some of my work teaching mathematics using Scratch.

The article, Making Math with Scratch, highlights a Math for America workshop I ran for teachers that centered on approaching mathematical concepts through the lens of coding and computer science.  Several projects I use in my classroom are featured, and I also discuss why I like teaching with Scratch and how it’s become a valuable part of my approach to teaching math.

The purpose of the workshop and Patrick’s classroom activities are to demonstrate the power of bringing mathematics and computer science together. “Ultimately the goal is to show how math and computer science are great partners in problem solving. And Scratch provides a terrific platform for that.”

I’m excited to share the work I’ve been doing with math and Scratch over the past few years–including talks and workshops at conferences like Scratch@MIT, SIAM ED, and the upcoming NCTM Annual meeting–and I really appreciate this nice profile from Scratch Ed.

## Regents Recap — June 2016: Still Not a Trig Function

I don’t know exactly why, but fake graphs on Regents exams really offend me.  Take a look at this “sine” curve from the June, 2016 Algebra 2 Trig exam.

Looking at this graph makes me uneasy.  It’s just so … pointy.  Here’s an actual sine graph, courtesy of Desmos.

Now this fake sine curve isn’t nearly as bad as these two half-ellipses put together, but I just don’t understand why we can’t have nice graphs on these exams.  It only took me a few minutes to put this together in Desmos.  Let’s invest a little time in mathematical fidelity.

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## Scratch@MIT Conference, 2016

I’m excited to be participating in this summer’s Scratch@MIT conference.

The conference, held at MIT Media Labs, brings together educators, researchers, developers, and other members of the Scratch community to share how they use Scratch, the free, block-based, web-based programming environment, in and out of classrooms.  The theme of this year’s conference is Many Paths, Many Styles, which aims to highlight the value of diversity in creative learning experiences.

I’ll be running a workshop on Mathematical Simulation in Scratch, which will introduce participants to some of the ways I’ve been using Scratch in my math classes.  I’m looking forward to sharing, and learning!  And I’m grateful to Math for America, whose partial support has made it possible for me to attend.

The 2016 Scratch@MIT conference runs from August 4th through 6th.  You can find more information here.

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## Using Mathematics to Create — Geogebra

One of my guiding principles as a math teacher, as I articulate in this TEDx talk, is to provide students with tools and opportunities to create with mathematics.  Few things are as aligned with that principle as well as Geogebra, the free, open-source, dynamic geometry environment.

I’ve integrated a lot of Geogebra work in my Geometry class this year.  I use Geogebra assignments to assess basic geometric skills, to connect old ideas to new, and to explore geometry dynamically.

But much like geometry itself, once you master a few elementary rules in Geogebra, you can create amazing and beautiful works of mathematics.

Below is an example of some wonderful student work from this year.  After an introduction to polygons, students were given two simple ideas for creating new objects from polygons:  constructing diagonals and extending sides.  I gave students some technical tips on how to color and polish their final products, and invited them to be creative.  As usual, they did not disappoint.

Students, and teachers, need more opportunities to create with mathematics.  We’re fortunate to have technologies like Geogebra that offer us those opportunities.

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